Sharpen and blur can be used together to get rid of the "pixel-perfect" noise. If you were using Corona v5 or older and want to use these new features, disable the "Use legacy (v5) effect" checkbox. Note: Starting from Corona render v6, you can edit the lens aperture to create different effects. This controls bloom and glare appearance in the rendered image.īloom is a soft, bigger glow around bright objects. The "sensor width" value also affects the depth of field effect.Īllows for applying a specific LUT to the rendered image. Here you can enable the photographic exposure controls (ISO, shutter speed, f-stop). Here you can enable the simple (EV-based) exposure controls. Render Settings > Corona > Camera/Postprocessing Viewport Selection - Actively selected objects will only be rendered.Exclude - Objects added to the Exclude field will not be rendered.Include - Objects added in the Include field will be rendered.This option will allow you to include or exclude a selected object from the rendering process without the need to hide all unwanted objects in the Object Manager. Useful for creating "clay renders" - usually for debugging problematic scenes. override - this enables the override material, which will be applied to all scene objects. Useful for quickly rendering masks without the need to spend time on other passes. Render only masks (disable shading) - this enables rendering for mask passes only and skips rendering of beauty-dependent passes. Render hidden lights - toggles rendering of hidden lights. For exteriors - use "Full (multiple bounces)" as the GI mode and Path tracing as the GI solver.For interiors - use "Full (multiple bounces)" as the GI mode and UHD Cache as the GI solver.Here you can change the primary and secondary GI solvers. You can use these limits to automatically stop rendering after a given time, pass amount, or noise threshold.
Render Settings > Corona > General settingsīy default, rendering in Corona is indefinite - it never stops unless the "cancel" or "stop" button is pressed. Note: once any setting is changed, it can be reverted to the safe default value by right-clicking on its spinner. To access Corona render settings go to Render > Edit Render Settings., or press Ctrl+B, then make sure that Corona is selected as your active renderer. If you would like to understand what each render setting does, you will find short descriptions of each one of them below. In most scenes, the defaults will work great, guaranteeing the best quality and rendering speed possible. Render settings explained - Corona Renderer for C4DĪs opposed to most other renderers, in Corona, there is usually no need to change any render settings.